In the month or so since L.A. Noire has come out, I have read review after review proclaiming it to be a revolutionary game. I have heard this before. Reviewers call games genre-changers or “like nothing I’ve ever seen before” or innovative or even, if you’ll excuse the terrible pun, “game-changers”. I hear this yet [...]
Posts Tagged ‘videogames’
A Few Thoughts on L.A. Noire
Posted: June 21, 2011 by aegisfang in game design, Game Genres, Games and Writing, New MediaTags: game reviewing, gameplay, videogames
Childhood: A Delusion of Adulthood
Posted: June 10, 2011 by Twitchdoctor in CensorshipTags: censorship, children's literature, media, parenting, videogames, young adult fiction
Adults in general and parents in particular need to face up to the fact that due in no small part to their own efforts, childhood is a dark time
Annoyingly False Binaries: A Response to “It may be art. . .but I really don’t care”
Posted: January 12, 2011 by Broadpaw in game design, Games and Life, UncategorizedTags: computer games, game design, game development, game studies, games, gaming, mass media, Video game, video games, videogames
Upon leaving a reply to “It may be art. . .but I really don’t care,” I soon realized that the reply was quickly becoming its own post. So here it is. My good Twitchdoctor, I am pleased that you tackle the question of “Are games art?” in the way that you have – in that [...]
Id, Ego, Superego… Avatar?
Posted: September 11, 2010 by waltersthegreat in Game Genres, Games and LifeTags: computer games, education, game psychology, game studies, gaming, MMORPG, multiple personalities, online games, video games, videogames, World of Warcraft, WoW
Have you functioned in a dynamic online community under an avatar identity for multiple years? Do/did you operate, or recognize the possibility that you could have operated differently in that community than you do in the physical world? Have you ever consciously withheld information about your activity in that online community from the inhabitants of [...]
Languages-Idiomas-لغات-Sprachen-Langues-Языки-Talen-语言-γλώσσες-भाषाओं
Posted: July 10, 2010 by waltersthegreat in game design, Games and LifeTags: computer games, conversation, education, game design, game development, game studies, gameplay, gaming, language, learning, MMORPG, video games, videogames
Car mechanics and enthusiasts speak a complex language which the average driver doesn’t comprehend. Computer developers can do incredible things with code—things most computer users don’t even begin to understand. And, perhaps most importantly for our purposes, gamers have their own complex languages—languages which can sound ridiculous to non-gamers. Acquiring expertise in these languages requires [...]
Uncle Sam Wants You!
Posted: May 13, 2010 by Twitchdoctor in Games and the Media, Games and the MilitaryTags: military, recruitment, simulation, videogames, wargames
One of my former students, Ajay Kumar, has just published a piece on the US military’s use of videogames as recruitment tools. The piece appears in GW Discourse, the student-run publication of George Washington University’s Political Science Department. The piece was written prior to the leaked video footage of the helicopter gunship attack in Baghdad, [...]
Yet Another Reason to Love “Old Europe”
Posted: April 30, 2010 by Twitchdoctor in Games and Life, Games and the MediaTags: BAFTA, cheezwiz, cinema, computer games, Free Speech, movies, Oscars, Supreme Court, videogames
What do the British do with videogames? They give them awards. BAFTA awards, no less. What do Americans do with videogames? Try and ban them on the grounds of obscenity.
