Car mechanics and enthusiasts speak a complex language which the average driver doesn’t comprehend. Computer developers can do incredible things with code—things most computer users don’t even begin to understand. And, perhaps most importantly for our purposes, gamers have their own complex languages—languages which can sound ridiculous to non-gamers. Acquiring expertise in these languages requires [...]
Posts Tagged ‘learning’
Languages-Idiomas-لغات-Sprachen-Langues-Языки-Talen-语言-γλώσσες-भाषाओं
Posted: July 10, 2010 by waltersthegreat in game design, Games and LifeTags: computer games, conversation, education, game design, game development, game studies, gameplay, gaming, language, learning, MMORPG, video games, videogames
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The Difficulty with Difficulty
Posted: February 5, 2010 by Twitchdoctor in Exemplary Games, game design, Game GenresTags: challenge, education, game design, game difficulty, game rewards, genre, learning
My friend Justin recently drew my attention to an article by game designer Brice Morrison, “How Megaman 9 Resembles. . .Real Life?” published a little over a year ago at Gamasutra. (It also appears on Morrison’s own blog, which seems to have been superceded by his current project, The Game Prodigy). Megaman 9 takes the [...]
