Sometimes I am brilliant, even when I’m wrong.
Posts Tagged ‘Guild Wars 2’
I may have been wr. . .wro. . .wr. . .actually no. I was dead on balls accurate.
Posted: September 26, 2010 by Twitchdoctor in game design, Game Platforms, Games and LifeTags: Apple, Arenanet, Eve Online, games, Guild Wars 2, ipad, iPhone, Jesper Juul, MMORPG, NCSoft, Pirates of the Burning Sea, Video game
Backpedalling into the Future
Posted: August 17, 2010 by Twitchdoctor in Exemplary Games, game design, Games and MarketingTags: Arenanet, Fantasy, Guild Wars 2, Massively Multiplayer, MMO, MMORPG
Fantasy players just love over-done effects: they aren’t happy unless rangers are emitting giant raptors out of their boobs or wizards are shooting green crackling lightning out of their arses. Half the time you can’t see what is going on on the screen. Of course, if it isn’t anything particularly innovative, that is probably the idea. At the same time, the world of Guild Wars portrayed in the trailer also seems annoyingly (persistently?) and safely PG. If I’m going to play a fantasy game I want to see severed limbs and arterial blood. A little more Excalibur and less Fantasia.
Everything We Know About MMORPGs is About To Change. . .Or is it?
Posted: May 19, 2010 by Twitchdoctor in Exemplary Games, game designTags: Arenanet, Bioware, EVE, Final Fantasy XIV, Guild Wars 2, NCSoft, Pirates of the Burning Sea, Star Wars: Galaxies, Star Wars: The Old Republic, Tabula Rasa, The Old Republic
The vast majority of MMO players have proven, by voting with their dollars, that they don’t want something new and radically different: they want to play GrindQuest: The Grinding Crusade.
