Posts Tagged ‘gameplay’

In the month or so since L.A. Noire has come out, I have read review after review proclaiming it to be a revolutionary game.  I have heard this before.  Reviewers call games genre-changers or “like nothing I’ve ever seen before” or innovative or even, if you’ll excuse the terrible pun, “game-changers”.  I hear this yet [...]

Car mechanics and enthusiasts speak a complex language which the average driver doesn’t comprehend.  Computer developers can do incredible things with code—things most computer users don’t even begin to understand. And, perhaps most importantly for our purposes, gamers have their own complex languages—languages which can sound ridiculous to non-gamers. Acquiring expertise in these languages requires [...]

One of the most damaging aspects of the dominance of the military industrial edutainment complex is that it has sold so many of us on the lie that entertainment in particular and pleasure in general are purely recreational.