Archive for the ‘Games and the Media’ Category

In the same period that the popularity of gaming has skyrocketed, rates of violence in the US, especially among younger people, have steadily declined. Of course, that won’t stop your average Concerned Parents group from trotting out the first piece of dubious research into game violence they can lay their Google on, but that speaks more to the general scientific (and research) illiteracy of our society. After all, there are people who actually argue that Creation Science is, well, a science.

Video Gaming and Video Gaming

Posted: January 19, 2010 by Broadpaw in Games and the Media, Uncategorized

While I envision people ignorant of the depth and diversity of video games enthusiastically expressing, “It’s about time,” when reacting to the headline from the Chicago Tribune’s “Local News” section (26 November 2009) covering one of Chicago’s western suburbs — “Lisle Bans Video Gaming” — it indicates to me that one part of the problem [...]

Part of me hoped that I was able to put beating the living crap out of women behind me, especially as we look to turn the page on this year, but I guess it wasn’t to be.

In thinking about games’ representation in mainstream media (see “And on a lighter note . . .”, Oct 6), I am uncertain about two ads that I have recently seen.

I’m still mulling over the issue of AI in relation to environmental constraints, but I thought it might be nice at this point to remind ourselves what those of us who see value in looking at video games more intelligently are up against when it comes to their portrayal in the mainstream media.  To that [...]