I recently read an article entitled “Game Over for Gamestop“ on a website called SeekingAlpha.com which suggested that Gamestop as a business will collapse at some vaguely defined point in the near future if their business model does not change. Now I see several flaws in the theory and logic that they are using to make [...]
Archive for the ‘Game Research’ Category
Lamentations on Gamestop (or is it Gamestop Analysts?)
Posted: September 24, 2011 by aegisfang in Game Platforms, Game Research, Games and Marketing, Games and the MediaOn Not Feeling the Love
Posted: September 9, 2011 by Twitchdoctor in Game Research, Games and LifeTags: cloud computing, Crowdsourcing, cultural studies, Cyberculture, Gamer, Newsweek, Video game, Wikipedia
There are many occasions in an ongoing discussion or debate where you know that the better thing would be to take the high road. Unfortunately, this often involves having to switch off your brain and wear a blindfold. Therefore, low road it is.
Here Comes Democracy
Posted: April 28, 2011 by twinhits in Game Research, Games and Life, New Media, UncategorizedTags: Clans, Democracy, Gaming Communities, Guilds, Jedi Academy, Syndicate
I’ll probably start off with this story in every blog post that I write in my life, but when I was thirteen years old I had the honor to found and lead a clan called The Order in the game Star Wars: Jedi Academy. What proceeded was a five year journey that would change my [...]
Artful Dodging
Posted: January 17, 2011 by Twitchdoctor in game design, Game Research, Games and Life, Games and the Media, New Media, UncategorizedTags: art, censorship, Chris Crawford, computer games, game design, game development, game studies, Henry Jenkins, International Game Developers Association, Video game
In his article Broadpaw made an excellent point about the reluctance of many people to think of games as art or even that particular games might be a form of art; we are lightyears away from someone acknowledging that a specific game might be great art. Broadpaw noted that the entire debate is structured around [...]
An Alzheimer’s Culture
Posted: June 25, 2010 by Twitchdoctor in Game Research, Games and LifeTags: archives, game development, hacking, librarians, libraries, modding, star wars, x-wing alliance
Human endeavours, especially those that desire in some sense to be transformative of their surroundings rather than a merely diversionary acquiescence to the passage of time, in fact cannot depend on a simple version of memory. Human memory is–in contrast to most people’s “common sense” view–deeply flawed and unreliable. It doesn’t preserve the past as much as make it available for complex forms of manipulation and reworking that include biased selection, distortion, and outright omission.
Shameless Plug
Posted: October 31, 2009 by Twitchdoctor in Game ResearchTags: computer games, game design, game studies, scholarship, videogames
One of the things that getting involved with blogging has done is really made me aware of the lag in academic publishing practices.
