Archive for the ‘Ancient History’ Category

One of the most striking things about our virtual worlds, even many years on from the first MMORPGs, is how resistant these worlds are to player transformation; for years the marketing pitch of all these games has, in essence, been “you make a difference.” The reality is that you don’t. That boss will re-spawn for the next player, that field littered with the corpses of 30 Savage Fluffy Froofroos will, in five minutes be teeming with life, that town will need to be defended all over again by the next raid.

I felt a great disturbance in the force, as if a million voices cried out in terror and were suddenly silenced. Then I remembered. Five years ago, something terrible happened.